
𖦹DDesigns
We make games for the odd people out there- those who are looking for something they can't find anywhere else, whether in tabletop role-playing games, strategy games or board games.We are more than a design studio- we genuinely desire to make our games by listening to our fans wants and needs, and the best way to do that is to become patrons.We are tiny, but we are fierce, and we are here to make your gaming dreams come true.
Tabletop ROle-playing Game
The 𖦹DD RPG
A flexible, modular tabletop role-playing game, created to tell any story in any setting or any genre. Using a hybrid asymmetric dice-pool system, a classless and level-less character creation, and our unique Odds Advancement with its roguelike vibes, it offers a framework of rules to build your ideal game, whether it’s fantasy or science fiction, established or homebrew, and everything in between.Our background in Historical European Martial Arts (HEMA) guarantees exciting combat- that you can actually enjoy playing without bogging down in needlessly complicated rules, with dynamic initiative and simple, clear rules for maneuvers, reach and weaponry.Currently in Alpha Playtest for 2026- now is the time to join and not only see what it's all about, but help us steer this ship!


Strategy Games
𖦹DD Tactics
𖦹DD Strategy
Take command of your troops in the field of battle, or command entire armies, fight across maps and galaxies, earning glory or ruling from the shadows.Currently under development, with 𖦹DD Tactics starting playtests in late 2026 and 𖦹DD Strategy in early 2027.
Other Games
Board Games & Card Games
It’s impossible to not have ideas as a games designer- and so many of them just get stuck in our heads until we make them! Here’s a few of our projects:
Year 2525: The Board Game, where you are a space pirate seeking fortune, glory and freedom in our larger than life space opera setting.
Year 2525: The Card Game, where you create unique decks with combining up to 3 minidecks from the same or different factions from Year 2525.

About Us
Who are we?
I use the plural because I have high hopes of turning this one-man endeavor into a full-scale creative company.My name's Ody and my dream is to create games. In an ideal world I would be a typewriter goblin in a basement, but instead I have to manage everything alone, from writing to content creation to management… but I want to build a team, and I am on the lookout for talent. How far are you willing to go with us?